Category: 3D Tech Projects

The various projects I have created or contributed to.

  • Iroquois Creation Update

    Iroquois Creation Update

    As another phase of production comes to an end, we have (finally) started to see the fruits of our labor come together.

    I particularly like this segment because of how dramatic it is. Plus, I’m a sucker for the inadvertent Star Wars reference there. 😉

    https://vimeo.com/108975136

    This segment is also satisfying because I rigged this character and did a final round of animation on these shots before handling the final renders.

    To avoid any issues, this video is protected by a password via Vimeo.

    Password: creation

  • Iroquois Creation Story – Article

    May 2014   Article on the Iroquois Creation Story in the Democrat and Chronicle. Mentioned as an animation specialist.

    Find the article here.

  • Iroquois Creation Story – Update June 2014

    Iroquois Creation Story – Update June 2014

    The Iroquois Creation story is a massive collaboration between a number of artists to retell the creation story of the Seneca Tribes. The animation is comprised of a number of different mediums including dance segments specially choreographed for the Friends of Ganondagan.
    Directed by Cat Ashworth | Animation Technical Director Atia Quadri

     

     

  • Oregon Lottery: Santa’s Beard

    This is a fun production I joined as an assistant rigging artist at Nathan Love.

    I was in charge of finishing 6 of the characters seen here:

  • Food Fight!!

    Worked on the MunnyWorld Food Fight project as a rigging artist, animator and render wrangler.

  • American Martyr – Clip

    This was a short promotional animation commissioned by Armistice Media to accompany a book launch.

    I worked as a an animator and rotoscope artist on this.

  • Commander Safeguard Ep 2

    A continuation of the Commander Safeguard series commissioned by P&G Pakistan.

    I worked as a lead animator, rigging artist and supervised a team of junior animators for secondary characters.

  • Commander SafeGuard Ep 1

    Commander SafeGuard Ep 1

    Commander Safeguard was commissioned to be created by Procter & Gamble in Pakistan as a way to market antibacterial soap.

    The concept art was created at International Advertising Limited or IAL (Saatchi & Saatchi). I was an intern at IAL during this time and created the initial artwork towards this project.

    1.5 years later I was working as an animator at Post Amazers (pvt.) Ltd when this company was commissioned to create the animated tv series.

    I animated a number of the characters in various shots, especially concentrating on the villainous team.
    Such a shame that my name was misspelled in both the Rigging and Animation teams.
    Look for “Atia Qadir” 😛

     

  • Dungeon Lords

    Dungeon Lords

    Dungeon Lords is a real time fantasy role-playing video game developed by David W. Bradley of Heuristic Park, published by DreamCatcher Games and Typhoon Games, and released in 2005.

    I worked as a creature and villain animator and occasionally as a texture artist. It was an incredibly exciting project for a young animator such as myself.

    Creatures I animated include the Boarloth (a bear-boar hybrid), the Minotaur, Attacking Spiders, Dugeon Crawler, Fungi, the Moon Beast (a feline character), Snake, the flying Lesser Demons and the Boss Character.

    Being a real-time role playing game there are very few hi-resolution videos available, so I have added screen caps from the game.

  • Dungeon Lords – Animator

    May 2005    Listed in the credits for Dungeon Lords, a new RPG game released by Heuristic Park.

    Find the full list here.