Tag: character creation

  • Diverse Content or Just Diversely Wrapped?

    Diverse Content or Just Diversely Wrapped?

    Though this post was prompted by Marvel characters, it speaks to the overall issue of how Hollywood seems to be addressing diversity as a whole.

    This new trend of pulling various well-established characters out of a whole set of proverbial closets is disturbing at the very least. At worst, it is the basest and least effective way to diversify existing franchises. We’ve been seeing this for a while now, old TV shows are being rebooted in a new “diverse” light. Characters are being re-gendered, re-oriented and wrapped in new exciting racial identities with no regard to what it says about the characters, and no actual understanding of how adding a label to a person should affect storylines.

    It makes one wonder whether these amazingly talented teams of creators are unaware of the implications of these changes, or if they just don’t care enough. Why are these teams so hesitant to do the very difficult work of writing authentic (and new) diverse characters into their existing storylines?

    As all diverse people know, our diverse labels affect more than our appearance. We have different experiences, based on what type of diversity we represent, we make different choices in our lives and overcome a huge variety of unique hurdles to get where we are. Our experiences make us more resistant to certain types of pressures, and more vulnerable to others, and just throwing a color and an orientation onto an already established character is not a good solution to representing the complexity that comes with said labels.

    Shallow changes don’t make Diverse Characters

    Take, for example, the recent “coming out” of Loki, Marvel’s very popular part-time villain character from the Avengers and Thor series.

    Yes, it is wonderful to see a major character in the Avengers suddenly represent the LGBTQIA+ population, however, was the villainous God of Mischief and Sower of Chaos really the best way to represent the community?

    Am I the only person troubled by the idea that the Marvel team translated mischief and chaos into bisexuality? Considering how Bisexuality has for decades been a disputed orientation, even within the gay community, do we really want to tar this population with yet another connotation? Instead of shallowly indulging the diversity movement with these “blackface” rewriting techniques, how about actually creating something new?

    The world has finally begun to understand and accept that diversity is not a costume and cannot be worn or discarded whenever necessary. It is not okay to dress up like a Native American or an Arab for Halloween anymore, and recently we have seen a lot of bloodthirsty call-outs to that effect. While I do think the bloodlust is overkill, the basic idea makes sense.

    Still, nobody seems to notice that just recreating formerly white characters with a new orientation or a different gender (looking at you, Thor!) or adding in a little exotic blood is just as insulting as not diversifying at all.

    I get that there is a need to correct the past, and that many teams are desperately looking for ways to prove that they support the presence of the “other”. However, it is important to note that the field of character design generally comes with a great deal of back-end development (or it should). An average character bio will start with basic delineations; age, race, gender, orientation, geographic location, maybe political leanings or economic status, but can get as in-depth as outlining favorite foods, allergies, medical history.
    Everything is on the table and anything can be relevant in the creation of a character.

    Why? Because any or all of these factors will control the character’s motivation. And in story, motivation is everything.

    Take, for example, Peter Parker aka Spider Man. Orphaned at a young age, economically precarious and raised in Queens, NY by his aging Aunt May. The boy was an outcast because he was super smart (a nerd), which initially made his life hell in high school until he was caught in a strange accident that gave him superpowers. It was this sharp mind that ultimately helped him process his poor choices and the empathy that comes with having experienced loss (thanks to Uncle Ben), that helped him take the noble route to superhero-dom. Had his background been more privileged, he could just as easily have been a villian instead. In fact, I’m pretty sure Harry Osborne was created to specifically illustrate that fact.

    This unprivileged background and sharp mind is why Spider Man was able to be diversified into a Multiverse of characters, because his “whiteness” was not a huge contributor to the storyline.
    Because poverty and brains do not belong to any one race, and there are millions of smart young teens in the world who experience bullying in their lives.
    Unfortunately, this method of recreation should be considered the exception, not the rule in the road to diversification.

    As expensive and painful as it may be, the fact is: if you want to create diverse content, stop rewriting characters that already have an existing and extensive legend. I don’t want to be reflected in your cast-offs, I want to be represented in a brand new icon, the way that poor, bullied nerd from Queens was represented 50 or 60 years ago. I want to be represented not as a big lump of, “oh this is now a gay character” or “Congratulations, Thor is a woman now”, rather, as a character that was written to be a woman and is built to represent the complexity of my gender.

    I don’t want to be reflected in your cast-offs, I want to be a brand new icon.

    Any organization that is actually serious about diversity and diverse representation will put their money where their diversity statements are, and actually invest in creating new content.
    Taking the easy way out only makes the problem worse.

  • Guest Speaker: Ringling College of Art and Design

    Guest Speaker: Ringling College of Art and Design

    I was invited to speak to the Body Art and Culture class at Ringling College of Art and Design to discuss how to design diverse characters and accurately represent a culture without falling into the trap of appropriation.

    This was a journey into the processes our team developed as we designed the characters for the Iroquois Creation Story.

    This film was an exploration in multimedia convergence, where 2D characters interacted with 3D characters, and live actors balanced in fantastical spaces. Yet, in all this, every step of the process aimed to center the culture that the film represented, often subverting animation practices to accommodate the needs of the story and the characters.

  • Fear the Mascot: Ribbon Spine

    Fear the Mascot: Ribbon Spine

    Every year, my intro to 3D modeling class directs the creation of a hybridized character as we explore how to model organic creatures. After about 5 years of classes, I seem to have built up quite a collection of petrifying creatures that should really never be seen in real life!

    This year’s class mascot, Fear ended up being a big hit. With the head of a snake, the forelegs of a goat, the hind legs of a cat and the tail of a raccoon with some added dinosaur spine ridges thrown in just for fun, Fear is surprisingly quite a handsome creature!

    Being UV mapped and posed by the end of the semester, I found him to be the perfect candidate to test out a few simple rigging techniques on, my focus here being the ribbon spine. I may revisit the rig later to add in a reverse FK spine too, but that depends on whether a new favorite mascot emerges! See a small demo below!

  • The Character Mosaic Project

    The Character Mosaic Project

    The Character Mosaic Project aims to make diverse characters more accessible thereby encouraging animators and filmmakers to make more ethnically inclusive stories.
    As these characters get refined, they will be made available to broader audiences as international and domestic animation professionals will be able to use them in their films as well. This project will bring attention to (and address) a very important issue in mainstream media and step away from limited stereotypes and unfair projections.
    Sheryl Browne Graves speaks to this directly in the Journal of Social Issues:

    “Television programming provides information about social groups in two ways: by inclusion and by
    exclusion. When diverse groups are included, television content offers specific examples of the
    physical, psychological, social, cultural, and economic characteristics of each group. However when
    groups are absent from the television curriculums there is implication that the missing groups are
    unimportant, inconsequential, and Powerless. Both types of information can contribute to the
    development, maintenance, and modification of children's thoughts, feelings, and actions towards
    racial/ethnic groups.”

    It is hoped these characters will begin a new movement to represent a multitude of nationalities and
    cultures around the world. By creating meaningful characters we hope to provide a new cast of
    role-models for younger generations, thereby allowing them to empathize with other races and
    cultures and attribute a sense of familiarity to them.

  • CGMA Rigging Workshop

    CGMA Rigging Workshop

    Super excited to have completed this intensive yet illuminating course with the CG Master Academy with Nico Sanghrajka!

    I’m so inspired I can’t wait to redesign my own rigging class to reflect the new information!

  • Modeling a Face

    Modeling a Face

    Modeling in 3D can be fun and occasionally frustrating but nothing is more painful that trying to model a face that can deform without breaking when it moves. If you are studying topology then you understand what I mean when I say that. In my opinion, the true skill of modeling comes in when an artist can not only build a credible likeness, but also lay down all the necessary topology that will allow this face to retain it’s likeness as it deforms and emotes.

    In the meantime, if you’re looking to get started, this is how:

  • Iroquois Creation Story Character Update

    Iroquois Creation Story Character Update

    Two of our main characters are built, textured, rigged and ready to animate! As the lead Technical Director and the Rigging artist on this, it’s getting really exciting seeing how they look!

    More updates of their animated tests and renders coming soon!

     

  • Iroquois Creation Story – Creative Collisions

    There are so many people involved in the creation of this film. This is a short video chronicling some of the many moving parts we have been wrangling in this production.

  • Oregon Lottery: Santa’s Beard

    This is a fun production I joined as an assistant rigging artist at Nathan Love.

    I was in charge of finishing 6 of the characters seen here: